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A professional comic book penciller in Mexico since the age of 17, 33 year-old Gerardo Sandoval started out in comics working on The Flintstones and many other books in the Mexican comics industry.
His first work in the American industry was as penciller on the Insane Clown Posse comic books from Chaos! Comics, along with some Purgatory and Evil Ernie covers. He quickly caught the attention of Top Cow Productions, and pencilled several of their Tomb Raider books, and followed that up with loads of designs, card sets, posters, etc., before impressing Jaran Studios enough with his crazy mecha-drawing skills to earn a spot on Dawn of the Dread Force.

Porfiria Girgis founded Jaran Studios in 2007, using her aim-for-the-top mentality and determination to succeed in assembling one of the best creative teams in comics for Jaran Studios' flagship title, Dawn of the Dread Force. When not hard at work planning Jaran Studios' next move, she enjoys sending her creators obsessive, endless, overly-elaborate instructions on how to make Dawn of the Dread Force even better (which she is sure they also enjoy)!

Danimation has worked his coloring magic for Marvel Entertainment, DC Comics, Image Comics, Aspen Comics and UDON Entertainment for such titles as Marvel Age Spider-Man, Spider-Man Unlimited, X-Men Unlimited, Fantastic Four Special, Age of Apocalypse, Son of Vulcan, Voltron, Street Fighter, Darkstalkers and Jason Rubin's: Iron and the Maiden.

Kurt Hathaway began his comics career at DC Comics when he lived in New York City. He has over a thousand professional credits as a letterer, writer or editor. His client list reads like a who's who of comics publishers: Marvel, Image, Dark Horse, First, Eclipse, Malibu, Newsweek, Esquire and many others.
His comic book writing credits include Image's Supreme series, the Doom's IV mini-series, Supreme: Glory Days, Knightstrike, Deathmate Red and his co-created High Stakes Adventure (pulpy tales of adventure) published through Antarctic Press.
Writing credits outside of comics include four interactive action-adventure games for Electronic Arts' Playstation division as well as material for Sorrent, Inc.--another interactive game company.
He's written television stories for ABC/Disney and has developed an animated series for an east coast production company.
He has been nominated for both the CBG Award and the Squiddy Award in the lettering category.
He also has post-production credits on a number of Hollywood movies including: Stone Cold, A Nightmare on Elm Street Part 5, Don't Tell Mom the Babysitter's Dead, Pump Up the Volume, and more.
He currently resides in Los Angeles, California with his wife, two kids, and a burping collie.

Rob Armstrong began in the industry in late 1999, after meeting and subsequently impressing the Brothers Lee - Pat and Roger - with his "Just-out-of-Art-School" portfolio. After months of intensive training at the newly-formed Dreamwave Productions (under the guidance of industry heavyweights Alvin Lee, Arnold Tsang and Pat Lee) his mad inking skillz were released on the unsuspecting populace.
While at Dreamwave, Rob cut his teeth on Neon Cyber before becoming Pat Lee's exclusive inker. While with Pat, Rob worked on Warlands, Dark Minds, Transformers: G1, Transformers: Armada, Batman, Superman, X-Men, Fantastic Four and Witchblade. It was during this time that Dreamwave crushed all competition for 6 months straight in book sales - outselling Marvel and DC with the ultra-popular G1 series. Rob also was commissioned by Graham Crackers to illustrate an "Arcee" pin-up for a limited edition Lithograph. So impressed with the piece, Pat insisted on coloring it, and it became so popular that Palisades created a statue line based on the lithograph. And when that line sold out, they created more, and then the re-paints...
As his talent at illustrating began to shine, Rob was presented many opportunities, including the creation of box art for the Hasbro Transformers Armada toy line, storyboards for the Jim Henson Company, set and vehicle design for New Line Cinemas, nation-wide store-front displays for Kraft, and album jacket design for Universal.
He currently has 3 separate projects that he has written or co-written in development with various publishing and film houses.
Rob lives just outside of Toronto, Ontario, working full-time as a Lab Technician and Electrical Engineer for Seagate Recovery Services. Go figure.

James Raiz has been working as a freelance illustrator and a comic book penciller for the last six years, mostly known for his work on the Transformers. He has also done work for Marvel Entertainment, DC Comics, Wildstorm Productions, Top Cow Productions, Dreamwave Productions and IDW Publishing, working on titles such as Incredible Hulk: Destruction, Wonder Woman, Captain Universe/Invisible Woman, Tokyo Storm Warning, Star Wars Tales, Amazing Fantasy and Birds of Prey.
James is currently a concept designer/visual effects artist for MGM working on Stargate: SG1 and Stargate: Atlantis. He currently resides in Vancouver, BC, Canada with his wife and 3 year old daughter.

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